![]() ![]() Modders always reccomend modding b40.map (Assault on the Control Room), because it has almost every vehicle, weapon and everything else in it, which means you can try anything out without having to switch maps. Open up a map from your maps folder, which is probably C:/Program Files/Microsoft Games/Halo/Maps. ![]() Ok, now open up Halo Map Tools (referred to as HMT). Photoshop DDS Plugin - Allows you to edit DDS files (halo textures). ![]() It may be possible to use GIMP instead, but I don't use it so I wouldn't know. Optional: (for changing the reticle) Photoshop - Along with the Photoshop DDS plugin, which is attached. NET Framework v1.1 or later - You must have this or HMT will not work. Halo Map Switcher - Backup your maps, restore maps, check if maps are modded, stuff like that. NOT 3D stuff (you do that in other programs, not covered in this Instructable), just physics, weapon stats, etc. Halo Map Tools - Used for editing stuff in maps. For this Instructable you will need: Halo PC - NOT Xbox, although you can mod Xbox maps, I don't know how. They are actually different guns in the Halo universe, with the Halo 3 Assault Rifle being an upgraded version. How to mod the Halo PC Assault Rifle (MA5B ICWS) in to the Halo 3 version (MA5C ICWS) which is more accurate, has a different sized clip, and a different reticle (also known as "crosshairs"), among many other things. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |